Whether they watched the game or not, I approach my game stories with the belief that the reader already knows the score, whether the Cardinals won or lost, and a rough understanding of the highlights of the game, so the gamer must give them something different -- and for the most part, in the final edition of the gamer, play-by-play is a no-no. Each edition of the game story will have a different purpose because of the timing of the deadline and the timing of the game. For example: a West Coast game won't be over when the first deadline arrives, so there is no game story, only a lengthy feature. For the second and final deadlines, you're likely to see a running game -- one that does have some play by play, and that's probably OK because here's a case where some of the readers will not have seen the game, because it's late. The online exclusive gamer that follows that final deadline will have more of the context, comments, and less of the playoff.
My opinion on how to approach a gamer -- analytical, anecdotally, featurized when possible, and scraped free of play of play that can be found in a box score -- has not changed much since my sophomore year in college when I was lucky enough to work at The Columbia Daily Tribune and learn that to get readers for Mizzou baseball gamers and Hickman High football gamers, I had to provide something beyond the game. That was a good lesson.